/* 
 * Tactic is the legal property of its developers, whose names are too numerous 
 * to list here.  Please refer to the COPYRIGHT file distributed with this 
 * source distribution. 
 * 
 * This library is free software; you can redistribute it and/or 
 * modify it under the terms of the GNU Lesser General Public 
 * License as published by the Free Software Foundation; either 
 * version 2.1 of the License, or (at your option) any later version. 
 * 
 * This library is distributed in the hope that it will be useful, 
 * but WITHOUT ANY WARRANTY; without even the implied warranty of 
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU 
 * Lesser General Public License for more details. 
 * 
 * You should have received a copy of the GNU Lesser General Public 
 * License along with this library; if not, write to the Free Software 
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA 
 *
 * See README for more informations
 *
 * Obey.h
 *
 * ...
 * Date 22/02/06
 *
 */

#ifndef OBEY_H
#define OBEY_H

#include "State.h"
#include "GroupAI.h"

// Forward declarations
class GroupAI;
class Evaluation;
class Fight;
class Flee;
class Move;
class ErrorState;

class Obey : public State {
	
private:

	std::vector<FuzzyRule>* stateRules;
	Evaluation* evaluationState;
	Fight* fightState;
	Flee* fleeState;
	Move* moveState;
	ErrorState* errorState;
	
public:

	Obey(GroupAI* groupAI, std::vector<FuzzyRule>* rules);
	~Obey();

	State* change(Order* order);
	std::string toString();
	void setStates(Evaluation* evaluation, Fight* fight, Flee* flee, Move* move, ErrorState* error);

};

#endif
