MAP loaded.
loading map analyse informations from file "maps/test.bmp.info"
loading finished
bonjour0bonjour1bonjour2loading graph from file "maps/test.bmp.graph"
graph loaded from file
 
Call of the default State constructor
Creating Evaluation State
Call of the default State constructor
Creating Fight State
Call of the default State constructor
Creating Flee State
Call of the default State constructor
Creating Move State
Call of the default State constructor
Creating Obey State
Call of the default State constructor
Creating ErrorState
Setting States of Evaluation State
Setting States of Fight State
Setting States of Flee State
Setting States of Move State
Setting States of Obey State
Call of the default State constructor
Creating Evaluation State
Call of the default State constructor
Creating Fight State
Call of the default State constructor
Creating Flee State
Call of the default State constructor
Creating Move State
Call of the default State constructor
Creating Obey State
Call of the default State constructor
Creating ErrorState
Setting States of Evaluation State
Setting States of Fight State
Setting States of Flee State
Setting States of Move State
Setting States of Obey State
 
Entering Update AI
 
Color of the army is Rouge
 
Update AI number 1
Updating group number 1
 
Number of units of the group is 20
 
Set of FuzzyValues result :
	reconnaissance = 0.5
	attack = 0
	flee = 0
	Best result :
	reconnaissance = 0.5
	Number of results : 3

 
Executing OrderReconnaissance
OrderReconnaissance Executed
 
Transition Evaluation -> Move
 
Leaving Update AI
Entering Update AI
 
Color of the army is Bleu
 
Update AI number 1
Updating group number 1
 
Number of units of the group is 0
Erasing group
 
Leaving Update AI
Entering Update AI
 
Color of the army is Rouge
 
Update AI number 2
Updating group number 1
 
Number of units of the group is 20
Dividing group
 
Call of the default State constructor
Creating Evaluation State
Call of the default State constructor
Creating Fight State
Call of the default State constructor
Creating Flee State
Call of the default State constructor
Creating Move State
Call of the default State constructor
Creating Obey State
Call of the default State constructor
Creating ErrorState
Setting States of Evaluation State
Setting States of Fight State
Setting States of Flee State
Setting States of Move State
Setting States of Obey State
 
Set of FuzzyValues result :
	reconnaissance = 0.88142
	attack = 0
	flee = 0
	Best result :
	reconnaissance = 0.88142
	Number of results : 3

 
Executing OrderReconnaissance
Next order not finished, OrderReconnaissance delayed
OrderReconnaissance Executed
 
Transition Move -> Move
 
Updating additionnal group number 1
Set of FuzzyValues result :
	reconnaissance = 0.799611
	attack = 0
	flee = 0
	Best result :
	reconnaissance = 0.799611
	Number of results : 3

 
Executing OrderReconnaissance
OrderReconnaissance Executed
 
Transition Evaluation -> Move
 
Leaving Update AI
Entering Update AI
 
Color of the army is Bleu
 
Leaving Update AI
Entering Update AI
 
Color of the army is Rouge
 
Update AI number 3
Updating group number 1
 
Number of units of the group is 10
Dividing group
 
Call of the default State constructor
Creating Evaluation State
Call of the default State constructor
Creating Fight State
Call of the default State constructor
Creating Flee State
Call of the default State constructor
Creating Move State
Call of the default State constructor
Creating Obey State
Call of the default State constructor
Creating ErrorState
Setting States of Evaluation State
Setting States of Fight State
Setting States of Flee State
Setting States of Move State
Setting States of Obey State
 
Set of FuzzyValues result :
	reconnaissance = 1
	attack = 0
	flee = 0
	Best result :
	reconnaissance = 1
	Number of results : 3

 
Executing OrderReconnaissance
Next order not finished, OrderReconnaissance delayed
OrderReconnaissance Executed
 
Transition Move -> Move
 
Update AI number 3
Updating group number 2
 
Number of units of the group is 10
Dividing group
 
Call of the default State constructor
Creating Evaluation State
Call of the default State constructor
Creating Fight State
Call of the default State constructor
Creating Flee State
Call of the default State constructor
Creating Move State
Call of the default State constructor
Creating Obey State
Call of the default State constructor
Creating ErrorState
Setting States of Evaluation State
Setting States of Fight State
Setting States of Flee State
Setting States of Move State
Setting States of Obey State
 
Set of FuzzyValues result :
	reconnaissance = 0.638973
	attack = 0
	flee = 0
	Best result :
	reconnaissance = 0.638973
	Number of results : 3

 
Executing OrderReconnaissance
Next order not finished, OrderReconnaissance delayed
OrderReconnaissance Executed
 
Transition Move -> Move
 
Updating additionnal group number 1
Set of FuzzyValues result :
	reconnaissance = 0.946695
	attack = 0
	flee = 0
	Best result :
	reconnaissance = 0.946695
	Number of results : 3

 
Executing OrderReconnaissance
OrderReconnaissance Executed
 
Transition Evaluation -> Move
 
Updating additionnal group number 2
Set of FuzzyValues result :
	reconnaissance = 0.526071
	attack = 0
	flee = 0
	Best result :
	reconnaissance = 0.526071
	Number of results : 3

 
Executing OrderReconnaissance
OrderReconnaissance Executed
 
Transition Evaluation -> Move
 
Leaving Update AI
Entering Update AI
 
Color of the army is Bleu
 
Leaving Update AI
Entering Update AI
 
Color of the army is Rouge
 
Update AI number 4
Updating group number 1
 
Number of units of the group is 5
 
Set of FuzzyValues result :
	reconnaissance = 0.947517
	attack = 0
	flee = 0
	Best result :
	reconnaissance = 0.947517
	Number of results : 3

 
Executing OrderReconnaissance
Next order not finished, OrderReconnaissance delayed
OrderReconnaissance Executed
 
Transition Move -> Move
 
Update AI number 4
Updating group number 2
 
Number of units of the group is 5
 
Set of FuzzyValues result :
	reconnaissance = 0.512163
	attack = 0
	flee = 0
	Best result :
	reconnaissance = 0.512163
	Number of results : 3

 
Executing OrderReconnaissance
Next order not finished, OrderReconnaissance delayed
OrderReconnaissance Executed
 
Transition Move -> Move
 
Update AI number 4
Updating group number 3
 
Number of units of the group is 5
 
Set of FuzzyValues result :
	reconnaissance = 0.935755
	attack = 0
	flee = 0
	Best result :
	reconnaissance = 0.935755
	Number of results : 3

 
Executing OrderReconnaissance
Next order not finished, OrderReconnaissance delayed
OrderReconnaissance Executed
 
Transition Move -> Move
 
Update AI number 4
Updating group number 4
 
Number of units of the group is 5
 
Set of FuzzyValues result :
	reconnaissance = 0.5
	attack = 0
	flee = 0
	Best result :
	reconnaissance = 0.5
	Number of results : 3

 
Executing OrderReconnaissance
Next order not finished, OrderReconnaissance delayed
OrderReconnaissance Executed
 
Transition Move -> Move
 
Leaving Update AI
Entering Update AI
 
Color of the army is Bleu
 
Leaving Update AI
Entering Update AI
 
Color of the army is Rouge
 
Update AI number 5
Updating group number 1
 
Number of units of the group is 5
 
Set of FuzzyValues result :
	reconnaissance = 0.930288
	attack = 0
	flee = 0
	Best result :
	reconnaissance = 0.930288
	Number of results : 3

 
Executing OrderReconnaissance
Next order not finished, OrderReconnaissance delayed
OrderReconnaissance Executed
 
Transition Move -> Move
 
Update AI number 5
Updating group number 2
 
Number of units of the group is 5
 
Set of FuzzyValues result :
	reconnaissance = 0.5
	attack = 0
	flee = 0
	Best result :
	reconnaissance = 0.5
	Number of results : 3

 
Executing OrderReconnaissance
Next order not finished, OrderReconnaissance delayed
OrderReconnaissance Executed
 
Transition Move -> Move
 
Update AI number 5
Updating group number 3
 
Number of units of the group is 5
 
Set of FuzzyValues result :
	reconnaissance = 0.774036
	attack = 0
	flee = 0
	Best result :
	reconnaissance = 0.774036
	Number of results : 3

 
Executing OrderReconnaissance
Next order not finished, OrderReconnaissance delayed
OrderReconnaissance Executed
 
Transition Move -> Move
 
Update AI number 5
Updating group number 4
 
Number of units of the group is 5
 
Set of FuzzyValues result :
	reconnaissance = 0.5
	attack = 0
	flee = 0
	Best result :
	reconnaissance = 0.5
	Number of results : 3

 
Executing OrderReconnaissance
Next order not finished, OrderReconnaissance delayed
OrderReconnaissance Executed
 
Transition Move -> Move
 
Leaving Update AI
Entering Update AI
 
Color of the army is Bleu
 
Leaving Update AI
Entering Update AI
 
Color of the army is Rouge
 
Update AI number 6
Updating group number 1
 
Number of units of the group is 5
 
Set of FuzzyValues result :
	reconnaissance = 0.912305
	attack = 0
	flee = 0
	Best result :
	reconnaissance = 0.912305
	Number of results : 3

 
Executing OrderReconnaissance
Next order not finished, OrderReconnaissance delayed
OrderReconnaissance Executed
 
Transition Move -> Move
 
Update AI number 6
Updating group number 2
 
Number of units of the group is 5
 
Set of FuzzyValues result :
	reconnaissance = 0.5
	attack = 0
	flee = 0
	Best result :
	reconnaissance = 0.5
	Number of results : 3

 
Executing OrderReconnaissance
Next order not finished, OrderReconnaissance delayed
OrderReconnaissance Executed
 
Transition Move -> Move
 
Update AI number 6
Updating group number 3
 
Number of units of the group is 5
 
Set of FuzzyValues result :
	reconnaissance = 0.5
	attack = 0
	flee = 0
	Best result :
	reconnaissance = 0.5
	Number of results : 3

 
Executing OrderReconnaissance
Next order not finished, OrderReconnaissance delayed
OrderReconnaissance Executed
 
Transition Move -> Move
 
Update AI number 6
Updating group number 4
 
Number of units of the group is 5
 
Set of FuzzyValues result :
	reconnaissance = 0.5
	attack = 0
	flee = 0
	Best result :
	reconnaissance = 0.5
	Number of results : 3

 
Executing OrderReconnaissance
Next order not finished, OrderReconnaissance delayed
OrderReconnaissance Executed
 
Transition Move -> Move
 
Leaving Update AI
Entering Update AI
 
Color of the army is Bleu
 
Leaving Update AI
Entering Update AI
 
Color of the army is Rouge
 
Update AI number 7
Updating group number 1
 
Number of units of the group is 5
 
Set of FuzzyValues result :
	reconnaissance = 0.867305
	attack = 0
	flee = 0
	Best result :
	reconnaissance = 0.867305
	Number of results : 3

 
Executing OrderReconnaissance
Next order not finished, OrderReconnaissance delayed
OrderReconnaissance Executed
 
Transition Move -> Move
 
Update AI number 7
Updating group number 2
 
Number of units of the group is 5
 
Set of FuzzyValues result :
	reconnaissance = 0.5
	attack = 0
	flee = 0
	Best result :
	reconnaissance = 0.5
	Number of results : 3

 
Executing OrderReconnaissance
Next order not finished, OrderReconnaissance delayed
OrderReconnaissance Executed
 
Transition Move -> Move
 
Update AI number 7
Updating group number 3
 
Number of units of the group is 5
 
Set of FuzzyValues result :
	reconnaissance = 0.5
	attack = 0
	flee = 0
	Best result :
	reconnaissance = 0.5
	Number of results : 3

 
Executing OrderReconnaissance
Next order not finished, OrderReconnaissance delayed
OrderReconnaissance Executed
 
Transition Move -> Move
 
Update AI number 7
Updating group number 4
 
Number of units of the group is 5
 
Set of FuzzyValues result :
	reconnaissance = 0.5
	attack = 0
	flee = 0
	Best result :
	reconnaissance = 0.5
	Number of results : 3

 
Executing OrderReconnaissance
Next order not finished, OrderReconnaissance delayed
OrderReconnaissance Executed
 
Transition Move -> Move
 
Leaving Update AI
Entering Update AI
 
Color of the army is Bleu
 
Leaving Update AI
Entering Update AI
 
Color of the army is Rouge
 
Update AI number 8
Updating group number 1
 
Number of units of the group is 5
 
Set of FuzzyValues result :
	reconnaissance = 0.836905
	attack = 0
	flee = 0
	Best result :
	reconnaissance = 0.836905
	Number of results : 3

 
Executing OrderReconnaissance
Next order not finished, OrderReconnaissance delayed
OrderReconnaissance Executed
 
Transition Move -> Move
 
Update AI number 8
Updating group number 2
 
Number of units of the group is 5
 
Set of FuzzyValues result :
	reconnaissance = 0.5
	attack = 0
	flee = 0
	Best result :
	reconnaissance = 0.5
	Number of results : 3

 
Executing OrderReconnaissance
Next order not finished, OrderReconnaissance delayed
OrderReconnaissance Executed
 
Transition Move -> Move
 
Update AI number 8
Updating group number 3
 
Number of units of the group is 5
 
Set of FuzzyValues result :
	reconnaissance = 0.5
	attack = 0
	flee = 0
	Best result :
	reconnaissance = 0.5
	Number of results : 3

 
Executing OrderReconnaissance
Next order not finished, OrderReconnaissance delayed
OrderReconnaissance Executed
 
Transition Move -> Move
 
Update AI number 8
Updating group number 4
 
Number of units of the group is 5
 
Set of FuzzyValues result :
	reconnaissance = 0.5
	attack = 0
	flee = 0
	Best result :
	reconnaissance = 0.5
	Number of results : 3

 
Executing OrderReconnaissance
Next order not finished, OrderReconnaissance delayed
OrderReconnaissance Executed
 
Transition Move -> Move
 
Leaving Update AI
Entering Update AI
 
Color of the army is Bleu
 
Leaving Update AI
Entering Update AI
 
Color of the army is Rouge
 
Update AI number 9
Updating group number 1
 
Number of units of the group is 5
 
Set of FuzzyValues result :
	reconnaissance = 0.843445
	attack = 0
	flee = 0
	Best result :
	reconnaissance = 0.843445
	Number of results : 3

 
Executing OrderReconnaissance
Next order not finished, OrderReconnaissance delayed
OrderReconnaissance Executed
 
Transition Move -> Move
 
Update AI number 9
Updating group number 2
 
Number of units of the group is 5
 
Set of FuzzyValues result :
	reconnaissance = 0.5
	attack = 0
	flee = 0
	Best result :
	reconnaissance = 0.5
	Number of results : 3

 
Executing OrderReconnaissance
Next order not finished, OrderReconnaissance delayed
OrderReconnaissance Executed
 
Transition Move -> Move
 
Update AI number 9
Updating group number 3
 
Number of units of the group is 5
 
Set of FuzzyValues result :
	reconnaissance = 0.765097
	attack = 0
	flee = 0
	Best result :
	reconnaissance = 0.765097
	Number of results : 3

 
Executing OrderReconnaissance
Next order not finished, OrderReconnaissance delayed
OrderReconnaissance Executed
 
Transition Move -> Move
 
Update AI number 9
Updating group number 4
 
Number of units of the group is 5
 
Set of FuzzyValues result :
	reconnaissance = 0.5
	attack = 0
	flee = 0
	Best result :
	reconnaissance = 0.5
	Number of results : 3

 
Executing OrderReconnaissance
Next order not finished, OrderReconnaissance delayed
OrderReconnaissance Executed
 
Transition Move -> Move
 
Leaving Update AI
Entering Update AI
 
Color of the army is Bleu
 
Leaving Update AI
Entering Update AI
 
Color of the army is Rouge
 
Update AI number 10
Updating group number 1
 
Number of units of the group is 5
 
Set of FuzzyValues result :
	reconnaissance = 0.798445
	attack = 0
	flee = 0
	Best result :
	reconnaissance = 0.798445
	Number of results : 3

 
Executing OrderReconnaissance
Next order not finished, OrderReconnaissance delayed
OrderReconnaissance Executed
 
Transition Move -> Move
 
Update AI number 10
Updating group number 2
 
Number of units of the group is 5
 
Set of FuzzyValues result :
	reconnaissance = 0.5
	attack = 0
	flee = 0
	Best result :
	reconnaissance = 0.5
	Number of results : 3

 
Executing OrderReconnaissance
Next order not finished, OrderReconnaissance delayed
OrderReconnaissance Executed
 
Transition Move -> Move
 
Update AI number 10
Updating group number 3
 
Number of units of the group is 5
 
Set of FuzzyValues result :
	reconnaissance = 0.84068
	attack = 0
	flee = 0
	Best result :
	reconnaissance = 0.84068
	Number of results : 3

 
Executing OrderReconnaissance
Next order not finished, OrderReconnaissance delayed
OrderReconnaissance Executed
 
Transition Move -> Move
 
Update AI number 10
Updating group number 4
 
Number of units of the group is 5
 
Set of FuzzyValues result :
	reconnaissance = 0.5
	attack = 0
	flee = 0
	Best result :
	reconnaissance = 0.5
	Number of results : 3

 
Executing OrderReconnaissance
Next order not finished, OrderReconnaissance delayed
OrderReconnaissance Executed
 
Transition Move -> Move
 
Leaving Update AI
Entering Update AI
 
Color of the army is Bleu
 
Leaving Update AI
Entering Update AI
 
Color of the army is Rouge
 
Update AI number 11
Updating group number 1
 
Number of units of the group is 5
 
Set of FuzzyValues result :
	reconnaissance = 0.736238
	attack = 0
	flee = 0
	Best result :
	reconnaissance = 0.736238
	Number of results : 3

 
Executing OrderReconnaissance
Next order not finished, OrderReconnaissance delayed
OrderReconnaissance Executed
 
Transition Move -> Move
 
Update AI number 11
Updating group number 2
 
Number of units of the group is 5
 
Set of FuzzyValues result :
	reconnaissance = 0.5
	attack = 0
	flee = 0
	Best result :
	reconnaissance = 0.5
	Number of results : 3

 
Executing OrderReconnaissance
Next order not finished, OrderReconnaissance delayed
OrderReconnaissance Executed
 
Transition Move -> Move
 
Update AI number 11
Updating group number 3
 
Number of units of the group is 5
 
Set of FuzzyValues result :
	reconnaissance = 0.5
	attack = 0
	flee = 0
	Best result :
	reconnaissance = 0.5
	Number of results : 3

 
Executing OrderReconnaissance
OrderReconnaissance Executed
 
Transition Move -> Move
 
Update AI number 11
Updating group number 4
 
Number of units of the group is 5
 
Set of FuzzyValues result :
	reconnaissance = 0.5
	attack = 0
	flee = 0
	Best result :
	reconnaissance = 0.5
	Number of results : 3

 
Executing OrderReconnaissance
Next order not finished, OrderReconnaissance delayed
OrderReconnaissance Executed
 
Transition Move -> Move
 
Leaving Update AI
Entering Update AI
 
Color of the army is Bleu
 
Leaving Update AI
Entering Update AI
 
Color of the army is Rouge
 
Update AI number 12
Updating group number 1
 
Number of units of the group is 5
 
Set of FuzzyValues result :
	reconnaissance = 0.722437
	attack = 0
	flee = 0
	Best result :
	reconnaissance = 0.722437
	Number of results : 3

 
Executing OrderReconnaissance
OrderReconnaissance Executed
 
Transition Move -> Move
 
Update AI number 12
Updating group number 2
 
Number of units of the group is 5
 
Set of FuzzyValues result :
	reconnaissance = 0.5
	attack = 0
	flee = 0
	Best result :
	reconnaissance = 0.5
	Number of results : 3

 
Executing OrderReconnaissance
Next order not finished, OrderReconnaissance delayed
OrderReconnaissance Executed
 
Transition Move -> Move
 
Update AI number 12
Updating group number 3
 
Number of units of the group is 5
 
Set of FuzzyValues result :
	reconnaissance = 0.814353
	attack = 0
	flee = 0
	Best result :
	reconnaissance = 0.814353
	Number of results : 3

 
Executing OrderReconnaissance
Next order not finished, OrderReconnaissance delayed
OrderReconnaissance Executed
 
Transition Move -> Move
 
Update AI number 12
Updating group number 4
 
Number of units of the group is 5
 
Set of FuzzyValues result :
	reconnaissance = 0.921989
	attack = 0
	flee = 0
	Best result :
	reconnaissance = 0.921989
	Number of results : 3

 
Executing OrderReconnaissance
Next order not finished, OrderReconnaissance delayed
OrderReconnaissance Executed
 
Transition Move -> Move
 
Leaving Update AI
Entering Update AI
 
Color of the army is Bleu
 
Leaving Update AI
Entering Update AI
 
Color of the army is Rouge
 
Update AI number 13
Updating group number 1
 
Number of units of the group is 5
 
Set of FuzzyValues result :
	reconnaissance = 0.960192
	attack = 0
	flee = 0
	Best result :
	reconnaissance = 0.960192
	Number of results : 3

 
Executing OrderReconnaissance
Next order not finished, OrderReconnaissance delayed
OrderReconnaissance Executed
 
Transition Move -> Move
 
Update AI number 13
Updating group number 2
 
Number of units of the group is 5
 
Set of FuzzyValues result :
	reconnaissance = 0.5
	attack = 0
	flee = 0
	Best result :
	reconnaissance = 0.5
	Number of results : 3

 
Executing OrderReconnaissance
OrderReconnaissance Executed
 
Transition Move -> Move
 
Update AI number 13
Updating group number 3
 
Number of units of the group is 5
 
Set of FuzzyValues result :
	reconnaissance = 0.832833
	attack = 0
	flee = 0
	Best result :
	reconnaissance = 0.832833
	Number of results : 3

 
Executing OrderReconnaissance
Next order not finished, OrderReconnaissance delayed
OrderReconnaissance Executed
 
Transition Move -> Move
 
Update AI number 13
Updating group number 4
 
Number of units of the group is 5
 
Set of FuzzyValues result :
	reconnaissance = 0.952457
	attack = 0
	flee = 0
	Best result :
	reconnaissance = 0.952457
	Number of results : 3

 
Executing OrderReconnaissance
OrderReconnaissance Executed
 
Transition Move -> Move
 
Leaving Update AI
Entering Update AI
 
Color of the army is Bleu
 
Leaving Update AI
Entering Update AI
 
Color of the army is Rouge
 
Update AI number 14
Updating group number 1
 
Number of units of the group is 5
 
Set of FuzzyValues result :
	reconnaissance = 0.956276
	attack = 0
	flee = 0
	Best result :
	reconnaissance = 0.956276
	Number of results : 3

 
Executing OrderReconnaissance
Next order not finished, OrderReconnaissance delayed
OrderReconnaissance Executed
 
Transition Move -> Move
 
Update AI number 14
Updating group number 2
 
Number of units of the group is 5
 
Set of FuzzyValues result :
	reconnaissance = 0.5
	attack = 0
	flee = 0
	Best result :
	reconnaissance = 0.5
	Number of results : 3

 
Executing OrderReconnaissance
Next order not finished, OrderReconnaissance delayed
OrderReconnaissance Executed
 
Transition Move -> Move
 
Update AI number 14
Updating group number 3
 
Number of units of the group is 5
 
Set of FuzzyValues result :
	reconnaissance = 0.864006
	attack = 0
	flee = 0
	Best result :
	reconnaissance = 0.864006
	Number of results : 3

 
Executing OrderReconnaissance
Next order not finished, OrderReconnaissance delayed
OrderReconnaissance Executed
 
Transition Move -> Move
 
Update AI number 14
Updating group number 4
 
Number of units of the group is 5
 
Set of FuzzyValues result :
	reconnaissance = 0.901296
	attack = 0
	flee = 0
	Best result :
	reconnaissance = 0.901296
	Number of results : 3

 
Executing OrderReconnaissance
Next order not finished, OrderReconnaissance delayed
OrderReconnaissance Executed
 
Transition Move -> Move
 
Leaving Update AI
Entering Update AI
 
Color of the army is Bleu
 
Leaving Update AI
Entering Update AI
 
Color of the army is Rouge
 
Update AI number 15
Updating group number 1
 
Number of units of the group is 5
 
Set of FuzzyValues result :
	reconnaissance = 0.944964
	attack = 0
	flee = 0
	Best result :
	reconnaissance = 0.944964
	Number of results : 3

 
Executing OrderReconnaissance
Next order not finished, OrderReconnaissance delayed
OrderReconnaissance Executed
 
Transition Move -> Move
 
Update AI number 15
Updating group number 2
 
Number of units of the group is 5
 
Set of FuzzyValues result :
	reconnaissance = 0.5
	attack = 0
	flee = 0
	Best result :
	reconnaissance = 0.5
	Number of results : 3

 
Executing OrderReconnaissance
Next order not finished, OrderReconnaissance delayed
OrderReconnaissance Executed
 
Transition Move -> Move
 
Update AI number 15
Updating group number 3
 
Number of units of the group is 5
 
Set of FuzzyValues result :
	reconnaissance = 0.613668
	attack = 0
	flee = 0
	Best result :
	reconnaissance = 0.613668
	Number of results : 3

 
Executing OrderReconnaissance
Next order not finished, OrderReconnaissance delayed
OrderReconnaissance Executed
 
Transition Move -> Move
 
Update AI number 15
Updating group number 4
 
Number of units of the group is 5
 
Set of FuzzyValues result :
	reconnaissance = 0.5
	attack = 0
	flee = 0
	Best result :
	reconnaissance = 0.5
	Number of results : 3

 
Executing OrderReconnaissance
Next order not finished, OrderReconnaissance delayed
OrderReconnaissance Executed
 
Transition Move -> Move
 
Leaving Update AI
Entering Update AI
 
Color of the army is Bleu
 
Leaving Update AI
Entering Update AI
 
Color of the army is Rouge
 
Update AI number 16
Updating group number 1
 
Number of units of the group is 5
 
Set of FuzzyValues result :
	reconnaissance = 0.953571
	attack = 0
	flee = 0
	Best result :
	reconnaissance = 0.953571
	Number of results : 3

 
Executing OrderReconnaissance
Next order not finished, OrderReconnaissance delayed
OrderReconnaissance Executed
 
Transition Move -> Move
 
Update AI number 16
Updating group number 2
 
Number of units of the group is 5
 
Set of FuzzyValues result :
	reconnaissance = 0.5
	attack = 0
	flee = 0
	Best result :
	reconnaissance = 0.5
	Number of results : 3

 
Executing OrderReconnaissance
Next order not finished, OrderReconnaissance delayed
OrderReconnaissance Executed
 
Transition Move -> Move
 
Update AI number 16
Updating group number 3
 
Number of units of the group is 5
 
Set of FuzzyValues result :
	reconnaissance = 0.5
	attack = 0
	flee = 0
	Best result :
	reconnaissance = 0.5
	Number of results : 3

 
Executing OrderReconnaissance
Next order not finished, OrderReconnaissance delayed
OrderReconnaissance Executed
 
Transition Move -> Move
 
Update AI number 16
Updating group number 4
 
Number of units of the group is 5
 
Set of FuzzyValues result :
	reconnaissance = 0.5
	attack = 0
	flee = 0
	Best result :
	reconnaissance = 0.5
	Number of results : 3

 
Executing OrderReconnaissance
Next order not finished, OrderReconnaissance delayed
OrderReconnaissance Executed
 
Transition Move -> Move
 
Leaving Update AI
Entering Update AI
 
Color of the army is Bleu
 
Leaving Update AI
 
Destructing Evaluation State
Destructing Move State
Destructing Fight State
Destructing Flee State
Destructing Obey State
Destructing Evaluation State
Destructing Move State
Destructing Fight State
Destructing Flee State
Destructing Obey State
Destructing Evaluation State
Destructing Move State
Destructing Fight State
Destructing Flee State
Destructing Obey State
Destructing Evaluation State
Destructing Move State
Destructing Fight State
Destructing Flee State
Destructing Obey State
