/AllyHealthPoint.h/1.1/Wed May  3 13:13:48 2006//
/And.h/1.1/Wed May  3 13:13:48 2006//
/Army.h/1.1/Wed May  3 13:13:48 2006//
/ArmyStupid.h/1.1/Wed May  3 13:13:48 2006//
/ArmyStupid2.h/1.1/Wed May  3 13:13:48 2006//
/Attack.h/1.1/Wed May  3 13:13:48 2006//
/BadSupport.h/1.1/Wed May  3 13:13:48 2006//
/ClosedZone.h/1.1/Wed May  3 13:13:48 2006//
/Converter.h/1.1/Wed May  3 13:13:48 2006//
/Distance.h/1.2/Wed May  3 15:08:51 2006//
/EnnemyManager.h/1.2/Wed May  3 15:08:51 2006//
/ErrorState.h/1.1/Wed May  3 13:13:48 2006//
/Evaluation.h/1.2/Wed May  3 15:08:51 2006//
/FarZone.h/1.1/Wed May  3 13:13:48 2006//
/Fight.h/1.2/Wed May  3 15:08:51 2006//
/Flee.h/1.2/Wed May  3 15:08:51 2006//
/ForceHigh.h/1.1/Wed May  3 13:13:48 2006//
/ForceLow.h/1.1/Wed May  3 13:13:48 2006//
/ForceMiddle.h/1.1/Wed May  3 13:13:48 2006//
/FreshZone.h/1.1/Wed May  3 13:13:48 2006//
/FuzzyNumber.h/1.1/Wed May  3 13:13:48 2006//
/FuzzyNumberName.h/1.1/Wed May  3 13:13:48 2006//
/FuzzyRule.h/1.1/Wed May  3 13:13:48 2006//
/FuzzyValue.h/1.1/Wed May  3 13:13:48 2006//
/FuzzyValueName.h/1.1/Wed May  3 13:13:48 2006//
/FvAttack.h/1.1/Wed May  3 13:13:48 2006//
/FvEvaluation.h/1.1/Wed May  3 13:13:48 2006//
/FvFlee.h/1.1/Wed May  3 13:13:48 2006//
/FvReconnaissance.h/1.1/Wed May  3 13:13:48 2006//
/GoodSupport.h/1.1/Wed May  3 13:13:48 2006//
/GroupEnnemy.h/1.1/Wed May  3 13:13:48 2006//
/HPHigh.h/1.1/Wed May  3 13:13:48 2006//
/HPLow.h/1.1/Wed May  3 13:13:48 2006//
/HPMiddle.h/1.1/Wed May  3 13:13:48 2006//
/Implication.h/1.1/Wed May  3 13:13:48 2006//
/InferenceEngine.h/1.1/Wed May  3 13:13:48 2006//
/Move.h/1.2/Wed May  3 15:08:51 2006//
/NbEnnemyUnitHigh.h/1.1/Wed May  3 13:13:48 2006//
/NbEnnemyUnitLow.h/1.1/Wed May  3 13:13:48 2006//
/NbEnnemyUnitMiddle.h/1.1/Wed May  3 13:13:48 2006//
/NbVisibleUnitHigh.h/1.1/Wed May  3 13:13:48 2006//
/NbVisibleUnitLow.h/1.1/Wed May  3 13:13:48 2006//
/NbVisibleUnitMiddle.h/1.1/Wed May  3 13:13:48 2006//
/Obey.h/1.1/Wed May  3 13:13:48 2006//
/Operator.h/1.1/Wed May  3 13:13:48 2006//
/Or.h/1.1/Wed May  3 13:13:48 2006//
/Order.h/1.1/Wed May  3 13:13:48 2006//
/OrderAttack.h/1.1/Wed May  3 13:13:48 2006//
/OrderFlee.h/1.1/Wed May  3 13:13:48 2006//
/OrderReconnaissance.h/1.1/Wed May  3 13:13:48 2006//
/OutDatedZone.h/1.1/Wed May  3 13:13:48 2006//
/Reconnaissance.h/1.1/Wed May  3 13:13:48 2006//
/State.h/1.1/Wed May  3 13:13:48 2006//
/Support.h/1.1/Wed May  3 13:13:48 2006//
/BasicAI.h/1.2/Thu May  4 13:33:20 2006//
/EnnemyHealthPoint.h/1.3/Sat May  6 15:08:02 2006//
/Force.h/1.2/Sat May  6 15:08:02 2006//
/Fresh.h/1.2/Sat May  6 15:08:02 2006//
/GroupAI.h/1.4/Sat May  6 15:08:02 2006//
/NbEnnemis.h/1.2/Sat May  6 15:08:02 2006//
/NbVisibleUnit.h/1.2/Sat May  6 15:08:03 2006//
/OrderEvaluation.h/0/dummy timestamp//
/NbEnnemyIsNotZero.h/0/dummy timestamp//
D
